If you wish to contact any of our team individually please click on their avatar and send them a private message or email. If you wish to contact the team in general please use the contact us page or post in the forums.

Lead Developer

Tim "Case" Randles
Project Lead, Coder

Public Relations/Community Relations and Website Team

Ken "Uncle Drax" Reising
Server Management

David "Harv" Harvey
Project Coordinator / GUI Artist / Graphic Designer

Jared "Yoshiro" Creasy
Tripwire Interactive Liaison / Community Relations

Justin "JCoquillon" Coquillon
Public Relations / Community Relations

Artists

James "BobJoel" Tavares
3D / Environmental Artist

Jarod "Null Hypothesis" Tavares
3D / Texture Artist/Shader

Sam "Pantsburgh" Palpants
3D / Texture Artist

Scott "TrampledUnderFoot" Keeley
3D / Texture Artist

Brad "Waddler" Treadgold
3D / Texture Artist

Rob "Dion" Dion
3D / Texture Artist

Brenton "Klown" Goodwin
3D Artist

Jose "Suspect Logic" Concha
3D / Environmental Artist

Erik "Erik" Bakker
3D / Texture Artist

Victor "Wili" Soliveres
3D / Texture Artist

Animators

TBA "THECOUNTER" TBA
Animator / Rigger

Coders

Brad "Brad" Warren
Coder

Sound

Matt "Desertfox" Haugan
Sound Designer

Jason "Treasurediver" Madre
Sound Designer

Level Designers

Vincent "Vingt-2" Petrella
Level Designer / Environmental Artist

Alex "Veshch" Jones
Level Designer

David "davidk" Kenley
Level Designer / Environmental Artist

Guido "Greenhell" Groen
Level Designer / 3D modeler

Consultants

Arto "Susi" Rantakoski
3-D / Texture Artist

Sam "Psycho Sam" Cobley
Level Designer

Testers

Dan "MrPutz" Putz
Lead Tester



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