If you wish to contact any of our team individually please click on their avatar and send them a private message or email. If you wish to contact the team in general please use the contact us page or post in the forums.
Lead Developer
Tim "Case" Randles
Project Lead, Coder
Public Relations/Community Relations and Website Team
Ken "Uncle Drax" Reising
Server Management
David "Harv" Harvey
Project Coordinator / GUI Artist / Graphic Designer
Jared "Yoshiro" Creasy
Tripwire Interactive Liaison / Community Relations
Justin "JCoquillon" Coquillon
Public Relations / Community Relations
Artists
James "BobJoel" Tavares
3D / Environmental Artist
Jarod "Null Hypothesis" Tavares
3D / Texture Artist/Shader
Sam "Pantsburgh" Palpants
3D / Texture Artist
Scott "TrampledUnderFoot" Keeley
3D / Texture Artist
Brad "Waddler" Treadgold
3D / Texture Artist
Rob "Dion" Dion
3D / Texture Artist
Brenton "Klown" Goodwin
3D Artist
Jose "Suspect Logic" Concha
3D / Environmental Artist
Erik "Erik" Bakker
3D / Texture Artist
Victor "Wili" Soliveres
3D / Texture Artist
Animators
TBA "THECOUNTER" TBA
Animator / Rigger
Coders
Sound
Matt "Desertfox" Haugan
Sound Designer
Jason "Treasurediver" Madre
Sound Designer
Level Designers
Vincent "Vingt-2" Petrella
Level Designer / Environmental Artist
Alex "Veshch" Jones
Level Designer
David "davidk" Kenley
Level Designer / Environmental Artist
Guido "Greenhell" Groen
Level Designer / 3D modeler
Consultants
Arto "Susi" Rantakoski
3-D / Texture Artist
Sam "Psycho Sam" Cobley
Level Designer
Testers





